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New York Brownstones

New York Brownstones

This is a city block I am designing for an animation. Fairly low poly at 250,000 tris for the whole neighborhood. Texturing and props to come next. I will update when finished:) Mental ray renders.

Posted: Nov 23, 2009
Published by: adrock2k9
Users comments (9)
Posted by wdb1977 on May 04, 2010 at 09:51 AM
by the way is it ok to use triangles with quads in between modeling or is it better to make it a practice to keep my work in quads at all times. unless modeling for games?
Posted by wdb1977 on May 04, 2010 at 09:48 AM
well the moment you achieve the required skills you are aiming for, to texture your masterpiece let me know.
I am currently working on Maya. And right now I am learning how to use photoshop to texture my work and better ways in playing around with UVs in Maya2011. so Far l love the way Maya 2011 handles uv than the older versions.
Posted by sharx on May 03, 2010 at 04:05 PM
The detail of this scene is incredible. I've not mastered texturing, but it would seem like that would be quite a chore in this case...
Posted by wdb1977 on Feb 23, 2010 at 01:41 PM
I will love to see the finish work. this is good, real good.
Posted by adrock2k9 on Dec 10, 2009 at 05:31 PM
Ace - Yes this was done using measuring tools in Maya and reference photos. s03241 - I am texturing it now. I will post when I am done. I'll render night and day.
Posted by Ace_3d on Nov 30, 2009 at 08:59 AM
i can understand the eagerness of rendering the project initially with good lightnings... excellent work... im already getting the taste of the final output...is it done in actual proportions units. ???
Posted by JIG on Nov 26, 2009 at 06:30 PM
GOod MoDellIng
Posted by ezzy on Nov 26, 2009 at 10:38 AM
good modelling...this image has execellent potential...
Posted by s03241 on Nov 23, 2009 at 01:22 PM
Not bad at all, are you making texture for the scene? If so don't forget to post.
Thanks for sharing your work!
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