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Assasin's Creed : Development Diary - Artistic Direction
 
 
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Author: the area
Author URL: none
Posted: Sep 21, 2007
Software: Autodesk 3ds Max
Category: Games, Autodesk 3ds Max
Description:
One of the main objective was to make art direction as realistic and as close to historical references that were found. Producer Jade Raymond talks about the role of art direction in Assassin's Creed.
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Newest users comments View All 37 Comments
Posted by Mostafa alsalman on Oct 06, 2011 at 06:24 PM
i love this company they making the best game ever i really want to be part of this team
Posted by wingman103 on Aug 15, 2009 at 04:33 AM
wow! she is Hot and realy Assasins Creed Rock i love this game and wating for the 2nd part :)
Posted by Roderick Hamby on Apr 07, 2009 at 10:52 PM
MARY ME!!!!
Posted by RCPDesigns on Feb 28, 2009 at 08:43 AM
Wow she is hot and the game looks good as well. ;)
Posted by aedryan chklar on Nov 20, 2008 at 08:05 PM
very valid point