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Author: the area
Author URL: none
Posted: Apr 14, 2008
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Software: Autodesk 3ds Max
Category: Film/TV/Post, Autodesk 3ds Max
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Description: "Donuts" is a non-realtime demo* created by the Finnish group' ½ - Bit Cheese' (HBC) for this year's Breakpoint, a German demoscene party. The entirety of the animation was created in less than 19 days. Some of the models and rigs were made previously.
½ - Bit Cheese crew:
- Manu 'maxon' Järvinen (3D gfx, Anim, Shaders, Lighting, Editing, Postwork)
- Antti 'Felor' Hamara (3D gfx, Anim, Textures)
- Sakari 'Zagupi' Leppä (3D gfx, Particles)
- Harri 'D Fast' Dammert (Music)
For more nfo >> http://pouet.net/nfo.php?which=50101
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*A demo is a non-interactive multimedia presentation made within the computer subculture known as the demoscene. Demogroups create demos to demonstrate their abilities in programming, music, drawing, and 3D modeling. The key difference between a classical animation and a demo is that the display of a demo is computed in real time, making computing power considerations the biggest challenge. Demos are mostly composed of 3D animations mixed with 2D effects and full screen effects. A soft term for it would be "digital graffiti", as coined by WIRED magazine.
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In order to post any comments, you must be logged in!
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| Posted by Hamed Ben-Nakhi on Aug 20, 2008 at 02:30 PM
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| I Just Ate The Screen lol
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| Posted by emilemil08 on Aug 02, 2008 at 06:43 PM
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| OMG.. man!!! that was sweeeet:))!!! nice job .
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| Posted by tristanzerafa on Jul 24, 2008 at 06:19 PM
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| great style, love the cheese at the end.
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| Posted by hunter1st on Jul 13, 2008 at 05:08 AM
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| dude awesome!
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| Posted by jmk-art on Jul 03, 2008 at 03:10 PM
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| That was some of the best work I have ever seen... nice job! Very stylish.
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