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You are here: Siggraph 2009 / Siggraph 2009 On-line

It’s a wrap!
Virtual SIGGRAPH® live

from New Orleans, August 3 - 6, 2009

AREA’s SIGGRAPH® MasterClasses have moved to new servers to accommodate strong demand. You’ll now have better access to this valuable content. Please register before proceeding to the downloads, which are  available here.
Marc Petit Senior vice president, Autodesk Media & Entertainment, welcomes you to AREA’s Virtual SIGGRAPH
MasterClasses to be available in nine languages
In order to improve access to worldwide audiences, we’ll be delivering the MasterClasses with subtitles in nine languages. These translated versions will be available by late September. Comeback to AREA for MasterClasses in English, Portuguese, Japanese, Simplified Chinese, French, German, Russian, Spanish, and Korean. We’ll see back here soon!

All recorded streamed content is available here
       
It’s a wrap! See you next year.
     
Time:
Presentation: Presenter:
09:30

Design Visualization

Autodesk Presenter
10:30

Autodesk Softimage 2010

Autodesk Presenter
11:00

Autodesk Maya 2010 Suites

Autodesk Presenter
12:00

Autodesk Entertainment Pipeline

Autodesk Presenter
13:00

Various Commercials using Autodesk Softimage and Autodesk Flame

Florian Witzel,
3D Lead and Technical Director, Psyop/MassMarket
13:30

9, CG Feature Film using Autodesk Maya and Autodesk Mudbox

Kevin Adams,
Starz Animation
14:00

Autodesk 3ds Max 2010 Suites

Autodesk Presenter
15:00

Autodesk Softimage 2010

Autodesk Presenter
Presentation is playing now
Masterclass Title:
Software:
Presenter:
Fracture: procedural, collision event-driven destruction
Autodesk® Maya®
Kevin Mannens
Sony Pictures Imageworks
Advance Autodesk® Mudbox® Software Tips & Workflows
Autodesk® Mudbox®
Wayne Robson
Non-Photorealistic Rendering Techniques in Autodesk ® 3ds Max®
Autodesk ® 3ds Max®
Gary M. Davis
Autodesk
Mocap and Character Rig demystified
Autodesk® MotionBuilder®
Marc-André Guindon
NéoReel Inc.
Character Deformation Effects Using Autodesk® Softimage® ICE
Autodesk® Softimage®
Bradley R. Gabe
Janimation
Giant Robots: Using mental ray shaders to integrate CG elements into real shots
Mental Ray
Hakan “Zap” Andersson
Mental Images
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