Gary M. Davis (“Amalgamation” blog) takes a look at setting up render passes and other uses for the “State Sets” in 3ds Max 2012. This is a new feature offing found in the Subscription Advantage Pack shown for the first time at SigGraph 2011. In addition, CG render passes are then brought over to Autodesk Smoke 2012 where Davis continues to explore the uses of timeline editorial compositing, stereoscopic workflows, as well and additional effects tailored to 3D artists.​