3ds Max 2015 Extension 1 is here

With new tools to power your pipeline
  • 1/3
Nick Gaul's Mudbox Tips & Tricks

Nick Gaul's Mudbox Tips & Tricks

Here are a few tidbits from Weta Digital's Nick Gaul on some preferred brushes and workflows in Mudbox!

Posted: Jun 27, 2014
Published by: the area
Comments:
0
Shoulder Muscle Rigging for Games

Shoulder Muscle Rigging for Games

Since I deal a little bit with modeling, rigging, and animation, I just filed this tip under "character." This tip details how I work shoulders for video games with low poly/bone requirements while still maintaining…

Posted: Sep 24, 2012
Published by: jvought
Comments:
3
Image File Formats

Image File Formats

There are a number of file types available for saving out rendered images. The most important aspect of any image file format is to understand the information it can hold and the quality it can produce. Some image file…

Posted: Mar 02, 2012
Published by: the area
Comments:
10
Removing a stubborn xRef record which just won't delete

Removing a stubborn xRef record which just won't delete

This is one possible solution if you are having trouble deleting a xRef record from the xRef Objects dialog box.

Posted: Feb 25, 2012
Published by: DavidRoomes
Comments:
2
Optimize Large 3ds Max scenes further

Optimize Large 3ds Max scenes further

This tip is for importing in Large files to work with in 3ds Max. It will reduce your Polys and Verts Count.

Posted: Jul 07, 2011
Published by: brettg1980
Comments:
5
Tip to correct alpha channel on regular shining materials

Tip to correct alpha channel on regular shining materials

Tip to correct alpha channel on regular shining materials

Posted: Dec 01, 2010
Published by: Arcade
Comments:
5