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Point Cache

Point Cache

The improved point cache system allows greater control over cache playback as well as exchange of cache data between 3ds max 9 and maya 8.

Posted: Aug 31, 2006
Published by: the area
Comments:
1
Animation Layers

Animation Layers

A new animation tool that allows artists to manipulate animation by layering multiple adjustments on to the original animation.

Posted: Aug 31, 2006
Published by: the area
Comments:
6
Sticky coordinate system

Sticky coordinate system

Often when moving, rotating, or scaling objects you need to switch between various different coordinate systems local, world, screen, and so on.

Posted: Aug 31, 2006
Published by: the area
Comments:
3
Hair

Hair

Hair has had a massive overhaul.

Posted: Aug 31, 2006
Published by: the area
Comments:
19
Mental Ray Improvements

Mental Ray Improvements

Mental ray rendering has been improved on multiple levels.

Posted: Aug 31, 2006
Published by: the area
Comments:
2
Creating Realistic Grass in 3ds max

Creating Realistic Grass in 3ds max

The new Hair modifier in 3ds max can create some very realistic grass rather easily, maybe not for a beginner but it is pretty simple if you don't stray too far out of the presets

Posted: Aug 31, 2006
Published by: the area
Comments:
4