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Creating Grass in Max Design 2011 Part IV: Small Lawn Project

Creating Grass in Max Design 2011 Part IV: Small Lawn Project

Over the years there have been numerous methods used to produce a lawn with only a minimum of success in achieving realism. This tutorial series will introduce you to a relatively new option that combines the use of…

Posted: Sep 15, 2011
Published by: DigitalPrizm
Comments:
7
Creating Grass in Max Design 2011 Part III: Constructing the Grass Blades

Creating Grass in Max Design 2011 Part III: Constructing the Grass Blades

Over the years there have been numerous methods used to produce a lawn with only a minimum of success in achieving realism. This tutorial series will introduce you to a relatively new option that combines the use of…

Posted: Sep 15, 2011
Published by: DigitalPrizm
Comments:
0
Creating Grass in Max Design 2011 Part II: Distributing mr Proxy Source Objects with Object Paint

Creating Grass in Max Design 2011 Part II: Distributing mr Proxy Source Objects with Object Paint

Over the years there have been numerous methods used to produce a lawn with only a minimum of success in achieving realism. This tutorial series will introduce you to a relatively new option that combines the use of…

Posted: Sep 15, 2011
Published by: DigitalPrizm
Comments:
4
Creating Grass in Max Design 2011 Part I

Creating Grass in Max Design 2011 Part I

Over the years there have been numerous methods used to produce a lawn with only a minimum of success in achieving realism. This tutorial series will introduce you to a relatively new option that combines the use of…

Posted: Sep 12, 2011
Published by: DigitalPrizm
Comments:
4
'Disappear' an Object with Texture Map in 3ds Max

'Disappear' an Object with Texture Map in 3ds Max

In this tutorial we will see how to disappear and object with texture map in 3ds max 2012, and also create some particles to give realism to the effect.

Posted: Aug 15, 2011
Published by: Karim Lazaar
Comments:
12
True 3D Painting in Mudbox 2012

True 3D Painting in Mudbox 2012

This tutorial demonstrates the flexibility of the new tools in Mudbox 2012 for creating realistic texture maps. New features shown in this tutorial include: enhanced stencil capabilities using the grab tool, stencil…

Posted: Aug 02, 2011
Published by: the area
Comments:
24