|
|
RSS feed subscriptions for all Tutorial & Tip entries
|
|
Autodesk® 3ds Max®
|
|
Autodesk® Maya®
|
|
Autodesk® Softimage®
|
|
Autodesk® MotionBuilder®
|
|
Autodesk® Mudbox™
|
|
Autodesk® Stitcher™
|
|
Autodesk® ImageModeler™
|
|
Autodesk® Sketchbook® Pro
|
|
Sixth video tutorial dedicated to Object–Space Modifiers in 3DSMax2010: Cap Holes Modifier
|
|
Posted: Jul 27, 2009
|
|
Published by: michele71
|
|
Comments:
0
|
|
|
Fourth video tutorial dedicated to Object–Space Modifiers in 3DSMax2010: Bevel and Bevel Profile modifier
|
|
Posted: Jul 26, 2009
|
|
Published by: michele71
|
|
Comments:
5
|
|
|
Third video dedicated to Object–Space Modifiers in 3DSMax2010: Bend modifier
|
|
Posted: Jul 26, 2009
|
|
Published by: michele71
|
|
Comments:
2
|
|
|
Here is the sixth session featuring states, in a series of ICE training videos by Craig Slagel.
|
|
Posted: Jul 23, 2009
|
|
Published by: the area
|
|
Comments:
3
|
|
|
Second video dedicated to Object–Space Modifiers in 3DSMax2010: Attribute Holder modifier
|
|
Posted: Jul 23, 2009
|
|
Published by: michele71
|
|
Comments:
3
|
|
|
This tutorial will present the workflow used by the character artists working at AMC Studio when creating a Next Gen character -- focusing on low-res mesh, UV layout and
textures. By Lead Character artist Sorin Lupu.
|
|
Posted: Jul 21, 2009
|
|
Published by: the area
|
|
Comments:
5
|
|
|
|
|