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Setup a Reverse Foot Rig Part 1

Setup a Reverse Foot Rig Part 1

The first step to creating a traditional reverse foot control rig.

Posted: May 19, 2007
Published by: the area
Comments:
2
Helmet and Goggles : Part 9

Helmet and Goggles : Part 9

These series of videos will demonstrate how we will texture the leather pieces that sit beneath the helmet - the round leather flap, straps, etc. We will use both procedural and image-mapped shaders in the Hypershade,…

Posted: May 19, 2007
Published by: the area
Comments:
0
Setup a Reverse Foot Rig Part 4

Setup a Reverse Foot Rig Part 4

Joining the character control rig and the helper setup.

Posted: May 19, 2007
Published by: the area
Comments:
4
Handles and Props Part 2

Handles and Props Part 2

Using handles to have a prop influence a characters animation

Posted: May 19, 2007
Published by: the area
Comments:
3
Introduction to Handles

Introduction to Handles

The basic use of handles, on simple objects.

Posted: May 19, 2007
Published by: the area
Comments:
0
Motion Trajectories

Motion Trajectories

Using Motion Trajectories to visualize the animation of an object in 3D space.

Posted: May 19, 2007
Published by: the area
Comments:
0