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Introduction to Handles

Introduction to Handles

The basic use of handles, on simple objects.

Posted: May 19, 2007
Published by: the area
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0
Motion Trajectories

Motion Trajectories

Using Motion Trajectories to visualize the animation of an object in 3D space.

Posted: May 19, 2007
Published by: the area
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0
Baking Workarounds

Baking Workarounds

This tutorial is aimed at providing solutions to go around several limitations inherent to Maya's << convert to file texture >> command, rayDiffuse 's rayBake or Mental Ray 's own << convert to file texture >>. Not…

Posted: May 19, 2007
Published by: the area
Comments:
1
Recovering normal and displacement maps from existing geometry in Maya

Recovering normal and displacement maps from existing geometry in Maya

You will have much faster render times using the plugin and methods described here, whether you're after displacement or normal maps (or both!). First as a warning I'm doing this for fun and experimentation. I you have…

Posted: May 19, 2007
Published by: the area
Comments:
1
Tips and Hidden Features

Tips and Hidden Features

There are a number of tips and hidden features in Maya which we will cover in the following videos. They include popup menus and settings in preferences. Take advantage of them to improve your workflow efficiency - and…

Posted: May 19, 2007
Published by: the area
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10
Game Character Modeling : Foot Part 4

Game Character Modeling : Foot Part 4

This week, we continue where we left off last - which was the completion of the leg modeling. We will construct the foot of the game character, of course utilizing the same technique which we have covered so far:…

Posted: May 19, 2007
Published by: the area
Comments:
0