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Creating Clouds in Maya using Particle Clouds

Creating Clouds in Maya using Particle Clouds

Creating Clouds in Maya using Particle Clouds. by Daniele Tosti 1 - For those of you that have updated to Maya 4 or have some problems with big radius clouds, make sure you disconnect the default Lambert shader from…

Posted: May 13, 2007
Published by: the area
Comments:
2
The Awakening of Consciousness

The Awakening of Consciousness

This is a generic animation tutorial that has been optimised for Maya, but can also be applied to other 3D applications. We just felt that it would be useful for Maya users to know this animation workflow than for…

Posted: May 13, 2007
Published by: the area
Comments:
7
Generating and using normal maps in Maya

Generating and using normal maps in Maya

Explanation of normal maps, how to make them and how to apply them afterwards - written by Olivier Renouard

Posted: May 13, 2007
Published by: the area
Comments:
5
Characterizing a Quadruped

Characterizing a Quadruped

This tutorial guides you through the process of characterizing a quadruped model. To facilitate the mapping process and to access MotionBuilder's powerful animation features, you should characterize each new model so…

Posted: May 13, 2007
Published by: the area
Comments:
15
Layouts

Layouts

This tutorial guides you through the process of using the Layout menu in the MotionBuilder menu bar to select pre-defined layouts and create custom layouts. You will also learn how to create a layout with tabbed windows.

Posted: May 13, 2007
Published by: the area
Comments:
1
Controlling Venetian Blinds in Maya

Controlling Venetian Blinds in Maya

This tutorial demonstrates a technique using a basic MEL (Maya Embedded Language) script to easily control a number of objects in a Maya scene. An example Maya scene file is included.

Posted: May 13, 2007
Published by: the area
Comments:
0