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RSS feed subscriptions for all Tutorial & Tip entries
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Autodesk® 3ds Max®
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Autodesk® Maya®
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Autodesk® Softimage®
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Autodesk® MotionBuilder®
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Autodesk® Mudbox™
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Continuing on my previous post mental ray Production Library – Enabling mip Shaders. We can now start exploring the available new nodes. In this session we will have a closer
look at how to use the mip Shaders, in…
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Posted: Nov 05, 2009
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Published by: the area
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Comments:
9
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Here is the second set of training videos by Softimage Certified Instructor, Craig Slagel. This series of videos will cover buldge setup, buldge fix, rotate fix, compounds and
options.
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Posted: Nov 03, 2009
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Published by: the area
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Comments:
1
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Seventeenth video dedicated to Object–Space Modifiers in 3DSMax2010: Lattice
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Posted: Nov 02, 2009
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Published by: michele71
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Comments:
4
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In this three-part video tutorial series, hardsuface modeling guru Grant Warwick takes viewers through the tools, techniques and understandings of achieving various inorganic
modeling forms.
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Posted: Oct 28, 2009
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Published by: the area
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Comments:
9
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Continuing on my previous post Mental Ray Production Library– Enabling mip Shaders .We can now start exploring the available new nodes. In this session we will have a closer
look at the mip_binaryproxy and how to…
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Posted: Oct 27, 2009
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Published by: the area
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Comments:
4
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This tutorial covers the creation of Bendy rigs in 3ds max, this kind of setup can be used to create cartoony arms or legs in which you can modify the shape of the limb giving
it a curved shape.
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Posted: Oct 24, 2009
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Published by: phoelix
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Comments:
7
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