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mental ray Production Library – Compositing 3D Elements

mental ray Production Library – Compositing 3D Elements

Continuing on my previous post mental ray Production Library – Enabling mip Shaders. We can now start exploring the available new nodes. In this session we will have a closer look at how to use the mip Shaders, in…

Posted: Nov 05, 2009
Published by: the area
Comments:
9
ICE Training Session 2: Deform by Surface

ICE Training Session 2: Deform by Surface

Here is the second set of training videos by Softimage Certified Instructor, Craig Slagel. This series of videos will cover buldge setup, buldge fix, rotate fix, compounds and options.

Posted: Nov 03, 2009
Published by: the area
Comments:
1
(17) Object–Space Modifiers: Lattice Modifier

(17) Object–Space Modifiers: Lattice Modifier

Seventeenth video dedicated to Object–Space Modifiers in 3DSMax2010: Lattice

Posted: Nov 02, 2009
Published by: michele71
Comments:
4
Inorganic Modeling Fundamentals : Part 2

Inorganic Modeling Fundamentals : Part 2

In this three-part video tutorial series, hardsuface modeling guru Grant Warwick takes viewers through the tools, techniques and understandings of achieving various inorganic modeling forms.

Posted: Oct 28, 2009
Published by: the area
Comments:
9
mental ray Production Library – mip_binaryproxy

mental ray Production Library – mip_binaryproxy

Continuing on my previous post Mental Ray Production Library– Enabling mip Shaders .We can now start exploring the available new nodes. In this session we will have a closer look at the mip_binaryproxy and how to…

Posted: Oct 27, 2009
Published by: the area
Comments:
4
Bendy Limbs

Bendy Limbs

This tutorial covers the creation of Bendy rigs in 3ds max, this kind of setup can be used to create cartoony arms or legs in which you can modify the shape of the limb giving it a curved shape.

Posted: Oct 24, 2009
Published by: phoelix
Comments:
7