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Positioning Dominoes with Expressions

Positioning Dominoes with Expressions

This tutorial will show you how to setup and arrange dominoes in different formations using XGen. We will use one of the preset expressions to drive the Twist attribute and by doing so create some interesting patterns.…

Posted: May 11, 2014
Published by: the area
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0
Splines: Jumping Spider

Splines: Jumping Spider

This tutorial is a beginners guide to using splines with XGen and MtoA. It shows you how to create the hairs for a jumping spider model using a combination of XGen Splines and Maya's Paint Effects and deformation tools…

Posted: May 01, 2014
Published by: the area
Comments:
1
Part 4: Multi-Tile Displacement Mapping/Shader Assignment

Part 4: Multi-Tile Displacement Mapping/Shader Assignment

In the final part of this multi-tile UV mapping tutorial, PixelGun Studio CG Supervisor Brian Freisinger will cover both how to use displacement with multi-tile UV mapping, as well as an alternate method of assigning…

Posted: Apr 26, 2014
Published by: the area
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2
Part 3: Multi-Tile Shader Setup/Rendering in Maya

Part 3: Multi-Tile Shader Setup/Rendering in Maya

Now that you have your object (the cube primitive) laid out with multi-tile UV maps and six texture maps you extracted from Mudbox, Brian Freisinger will demonstrate the two ways you can assign your textures in a shader…

Posted: Apr 17, 2014
Published by: the area
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Part 2: Multi-Tile UV Mapping / Multi-Tile Painting in Mudbox

Part 2: Multi-Tile UV Mapping / Multi-Tile Painting in Mudbox

In Part 2 of this tutorial, Brian Freisinger will export our multi-tiled geometry as an .OBJ and bring it into Mudbox for painting

Posted: Apr 17, 2014
Published by: the area
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0
Part 1: Multi-Tile UV Mapping

Part 1: Multi-Tile UV Mapping

This tutorial is designed around Maya and Mudbox. Several of the concepts here can be transposed into other 3d software packages that have UV grid control. By PixelGun Studio CG Supervisor Brian Freisinger.

Posted: Apr 10, 2014
Published by: the area
Comments:
1