Join us at EUE2014, June 5-6, Utrecht-NL
Register Now
  • 1/3
The Rendering of a Car: an Approach to the Creation of Studio and Style

The Rendering of a Car: an Approach to the Creation of Studio and Style

Alex Novitskiy has written in detail, factors to consider in the studio visualization of cars -- specifically on the types of studio, as well as lighting, colours and other factors that contribute to the overall image…

Posted: May 24, 2013
Published by: the area
Comments:
10
Realistic water's edge

Realistic water's edge

In this tutorial we will create a water scene, to use the Environment Occlusion Map, to simulate water's edge with foam.

Posted: May 12, 2013
Published by: Lpomanunez
Comments:
7
Animating a Grappling Hook in Maya

Animating a Grappling Hook in Maya

In this Maya tutorial, Digital-Tutors lead animation tutor will cover techniques for animating a grappling hook in Maya. The main goal is to create an efficient rig with a sufficient amount of control. We'll learn how…

Posted: Apr 30, 2013
Published by: digital-tutors-team
Comments:
3
Writing XML Data from Maya using Python

Writing XML Data from Maya using Python

In this video tutorial, Luiz Kruel demonstrates how to get xml data out of Maya using Python. Video courtesy of Eat 3D.

Posted: Apr 26, 2013
Published by: the area
Comments:
0
Rendering and Presentation

Rendering and Presentation

In this video courtesy of Eat 3D, Jeremy Baldwin shows you how to render your models out in Mental Ray and composite/present them in Photoshop.

Posted: Apr 12, 2013
Published by: the area
Comments:
2
Export Hybrido particles for Krakatoa Tutorial

Export Hybrido particles for Krakatoa Tutorial

In this video tutorial, Matteo Migliorini shows how you can export particles from a RealFlow simulation (using Hybrido solver) for Krakatoa renderer and import inside 3ds Max for render without problem. Matteo will also…

Posted: Apr 05, 2013
Published by: the area
Comments:
3