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Just Before The Kiss: Chapter 4

Just Before The Kiss: Chapter 4

Now comes the part of the process that is key for preparing my meshes for animation as well as conforming the edgeflow to the adjusted design. Jesse Sandifer will cover retopology and UVs in this fourth chapter of his…

Posted: Aug 31, 2012
Published by: the area
Comments:
6
Artist Guide to Motion Graphics: Part 1

Artist Guide to Motion Graphics: Part 1

In collaboration with Autodesk, Digital-Tutors is excited to teach you about some of the powerful new tools found in 3ds Max, and explaining how these tools can be incorporated into a motion graphics project. We will…

Posted: Aug 28, 2012
Published by: the area
Comments:
26
Just Before The Kiss: Chapter 3

Just Before The Kiss: Chapter 3

Jesse Sandifer continues working on detail the 18th century female Venetian character, this time focusing on her hands and hair. This character was created for the commissioned image titled "Just Before The Kiss".

Posted: Aug 16, 2012
Published by: the area
Comments:
5
Just Before The Kiss: Chapter 2

Just Before The Kiss: Chapter 2

This next part, I go back to 3ds Max and use the body base mesh to guide the placement. Starting with a circle shape that I turn into an Editable Poly, I extrude downward to the feet and scale it up to a large…

Posted: Aug 03, 2012
Published by: the area
Comments:
6
Just Before The Kiss: Chapter 1

Just Before The Kiss: Chapter 1

Initially when I got the request from Autodesk to create these two human characters for them, I was a little caught off guard because I had mainly focused on monsters and creature-type work. Doing a realistic natural…

Posted: Jul 26, 2012
Published by: the area
Comments:
10
3dsmax Reflection and Refraction Tutorial

3dsmax Reflection and Refraction Tutorial

How to get reflection and refraction without anti-aliasing problem using Scanline renderer in 3dsmax

Posted: Apr 22, 2012
Published by: Satya_Reddy
Comments:
18