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RSS feed subscriptions for all Tutorial & Tip entries
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Autodesk® 3ds Max®
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Autodesk® Maya®
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Autodesk® Softimage®
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Autodesk® MotionBuilder®
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Autodesk® Mudbox™
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Autodesk® ImageModeler™
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Autodesk® Sketchbook® Pro
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Autodesk® Smoke on Mac®
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Autodesk® Entertainment Creation Suite Ultimate®
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A look at using the Auto Paint tool from inside of Smoke, to make edits that would normally have to be made in external application(s).
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| Posted: Nov 16, 2011
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| Published by: the area
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Comments:
0
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The second part of this demo looks at incorporating work done outside of Smoke, such as a program like FCP or Media Composer and taking that data into Smoke.
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| Posted: Nov 16, 2011
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| Published by: the area
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Comments:
0
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The first part of this demo will focus on Smoke UI and workflow.
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| Posted: Nov 16, 2011
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| Published by: the area
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Comments:
1
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In part two, we will be looking at how to light the scene once you have camera matched it to a photo, commonly known as a back plate. In case you haven’t read the first part of the tutorial, you can view it
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| Posted: Nov 03, 2011
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| Published by: the area
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Comments:
9
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Brazilian artist Jomar Machado created a portrait of an observatory during dawn, and he gives us a breakdown of the creation process using 3ds Max 2010SP1 and Photoshop.
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| Posted: Oct 24, 2011
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| Published by: the area
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Comments:
24
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This Tutorial will discuss how to construct a fairly realistic planet from scratch with almost all built in procedural Textures.
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| Posted: Oct 14, 2011
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| Published by: The Tasteful Barbarian
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Comments:
10
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