Focusing on modernization, performance, fit and finish
Life is Strange character Max Caulfield fanart by me.
This is my personal tribute to the actor that I loved when I was a child.
The Likeness was started as an exercise with the master Kris Costa follow their online class.
After finished the class I pushed my limits on this model and I learned so much from this project, about skin material sculpt ecc...
All the sculpt and the textures was done in Zbrush, all by HAND, PORES by PORES.... NO XYZ!
Retopo work do it on Maya and rendered on Arnold 5
I hope you like it!
Rendered in Maya
Feel free to follow my progress on instragram
Here's some fan art I did of Yellow Lantern Sinestro from DC Comics. I've been working on this in my spare time for quite a bit now, so it's gone through some changes. It was a great exercise in learning and used some of the principles and techniques I learned in Chris Kosta's online class. This is my final result, and while there are definitely things that could be improved, going to call it done. Otherwise, I'll never move on to the next project. The model was sculpted in ZBrush, textured in Mari, rendered in Maya with Arnold, XGen for the hair, composited in Nuke, and some post-processing in Adobe Lightroom.
Sculpted in ZBrush
Color texture painted in Substance Painter
Rendered in Maya with Arnold
Used Xgen core for the hair