It’s been another outstanding year of inspiring community work on AREA and it’s now time to vote for the AREA Artist of the Year 2018. Good luck to all the nominees!
Meet Tsubasa Nakai and enjoy his wild characters.
Meet Gwen Frey, former AAA game developer turned founder and artist at The Molasses Flood game studio and watch the design and modeling of her character, "Quat" at 100x!
This is my 1st attempt to work on the likeness project and to learn new tools like Xgen and Arnold, he is one of my favorite actors from Bollywood. I really liked the part he played in the movie Temple of Doom.
My latest Interior Design Concept | style study
3ds max | Vray | PS
Another camera angle of my last piece.
I always love to try different cameras and experiment with the feelings they give.
Something that was strong before suddenly becomes weak and sad... there are so many possibilities.
Mudbox, Maya, Mentalray, Nuke
Modern apartment made with the help of corona renderer.
This piece originally started as a single ballerina sculpture created for practice in Zbrush, knowing I would later develop a full environment for it. I drew inspiration from several types of dance photography and cinematography (...including the time my wife showed me "Center Stage"). Coming from a professional Softimage background, creating this piece provided me an opportunity to practice Redshift shading and lighting within Maya, along with Ornatrix for hair grooming.