The AREA CG Gallery showcases CG artist’s best work using Autodesk software, including 3ds Max, Maya, Maya LT and Mudbox. Upload and share your work in the AREA community.
The Lake House - an exploration
The bird is first created in Nurbs, then converted into Polygons. Grass is paint effects, while the background image is taken from one of my travel pictures.
Modeled in Maya and textured and rendered in Max using Mental Ray
Based on my DTE book's Solar Flare tutorial, this image has updated pflow flare systems and additional larger jets. Additional jets were constructed with projector maps shot from behind the sun in an additional pass, then projected through the...
Modeled with 3dsmax and rendered with Mental Ray
A 3d duck for an identity logo
Casablanca,..means thw white city,..another Arabian city that i wanted to show its beauty to the world,...all comments r welcomed
A dodge viper WIP made in polygons
Desert Fort aproximatelly 6k tris with terrain. Basic Textures and Baked Lighting. Nice playground for PVP hide and seek and ambush.
Mental Ray rendering of a room lit by mixed lightning. Free web objects. Tulips from PaintFX. Maya.
What happens when you get board? Something like this!
The only thing i have done in this picture is texturing and lightning and a little bit modeling.
//concept: to be followed
//technical description: using proceduler texture (ramp Shader) and image based lighting(IBI) with Hdri.
finally add dirty layers and apply color correction, sharpen...filter in photoshop!
In game work...pre rendered looks way better.
so, i have take my concept model mades few month ago and try to composite it with a photo background. its a little personal exercice made this week end to kill time.
rendered with vray on 3dsmax
Here is another of the exercises i have been doing for faking the GI.
The Sibenik scene file has been downloaded from the NET and all the Lighting has been done using conventional Omnis for direct and indirect illumination. Only Skylight...
3ds max, mental ray
An amphora is an archeological vase, where they used to store wine or olive oil or carry on ships in archaic times. They are usually buried into ground and found during archeological excavations. This scene was my study to learn more complex...
Evil probe of doom...err..yeah.
this model i created for a game cinematic for a client. modeled using 3dsmax and zbursh and rendered using brazil rs.
This is a VRay Shader i made during my sparetime for fun purposes only
sculpt in mudbox and render with mental ray fast skin
Enjoy the silence
One of my first creations ever. Still proud of my cell texture to this day. Created this after about a month of using 3ds max 5 for the first time..
Got an idea from The bale' Hotel (Design:Anthony Lui Karl Princic)
A scene for simulation test mtl water.
another picture of my 3d series of spoons
like often the lightning was one of the difficult parts. modelling was done in 1 day
3dsmax 7 + mental ray
the full resolution of this image was A4 @ 300dpi
This is my wife's favorite charcters. This one became the cover of my german book "Virtuelle Charaktere in 3dsmax".
Image of a proposed Hilton Hotel Project in Wellington, NZ. 1 of 23 created to gain building consent for architects.
This was for a simplymaya.com challenge. The guidelines of the challenge were to go to a site which would generate two words for you when you pushed a button. The first word would be descriptive and the second was an item, person, or action.