The AREA CG Gallery showcases CG artist’s best work using Autodesk software, including 3ds Max, Maya, Maya LT and Mudbox. Upload and share your work in the AREA community.
Another favorite TV series The Walking Dead in specific I chose to work on the likeness of Glenn Rhee character, played by Steven Yeun.
All in all I've spent about 2 months working on and off during the spare time. Rendered with Arnold.
I hope you guys like it.
A personal project done using 3ds max, Mudbox and rendered using Corona renderer.
A few renders of the black wolf - looking up and gentle.
This piece was made for my Foundations Term Final Project at Think Tank Training Centre. This artwork is a 3D render interpretation based on the 2D concept Life Is Like A Movie by Zeen Chin. Zeen Chin's art piece took my interest with its beautiful visuals and philosophical symbolism and I tried to recreate it in 3D.
I would like to thank the school, my instructor Darrell Abney, my family, friends and classmates, who helped me to get here with this render.
I hope you enjoy this work! Cheers!
Dobe 02- second of a series of images with my new Dobermann rigged model. The pose has been achieved with the actual rig without any further adjustment. The mesh is a lowpoly with displacement map assigned / straight-forward rendering.
My dog model has been rigged by Sanjeev Dhama
This is my personal work of making Yoda of Star Wars.
It's one of the things I enjoyed doing!
I hope you like my Yoda fan art!! THANKS!
This is the personal work that made the even for the Strange Things Season 2.
It's been about a year since I made this, and it's my first personal work, so it's meaningful work in many ways.
I hope you like this~! Thanks.
This is some character design I've done for Pigmalion Animation Studio, I hope you enjoy it us much as me while doing it!
sculpt in Mudbox & render with 3ds max
Software used: 3ds Max, Mudbox, Corona Renderer, Photoshop
Fan art for World of Warcraft ,I did it from sketch to final render.
Created in Maya, Mudbox, rendered with V-Ray.