Life in 3D

Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more

  • All
  • M&E Collection
  • 3ds Max
  • Flame
  • Maya
  • Maya LT
  • MotionBuilder
  • Mudbox
  • Shotgun
  • Arnold
  • Bifrost
  • Maya 2020
  • Unity
  • VR

My journey to "Blade Runner 2049"

Discover how Framestore pulled off some of the most visually compelling VFX shots for Blade Runner 2049 as VFX Supervisor Richard Hoover shares his story.

From static pages to moving frames: "Zombillenium"

French animation studio, 2 Minutes on the challenges of bringing the popular European graphic novel, "Zombilennium" to the big screen.

CBS Digital: Migrating technologies from VFX to VR

Taking VFX to another level, Craig Weiss of CBS Digital aims to not only wow and excite viewers, but also immerse them in the surreal world of VR.

Ready to make anything

From meticulously creating 1920's New York streets and satellites in space, to graphically depicting matters of the heart and humorous matters of the body, The Molecule is ready to make anything.

CBS Digital: Tools and teams that make anything possible

With a repertoire that includes Maya, Arnold, Shotgun, and Flame, CBS Digital discuss the tools they rely on as they move towards virtual reality.

Look behind the scenes of "Rynke" the Orangutan

FABLEfx takes over our Instagram from Stockholm, Sweden! Have a look at how they crafted "Rynke" the Orangutan for a commercial for kid's Cancer research, using Maya, Arnold, and Shotgun.

6 heroic feats by Framestore in "Guardians of the Galaxy Vol 2"

1,000 VFX shots and CG assets, 104,737 client notes,12,900 tasks, 100,000 submission iterations: Framestore's Sylvain Degrotte and Sophie Carroll break down their heroic work for Marvel blockbuster, "Guardians of the Galaxy Vol 2."

Folks VFX offers 12 facts about "12 Monkeys"

On the heels of the release of Season Three, Sebastien Bergeron, Founder and VFX Supervisor at Folks VFX, offers 12 facts about Syfy series, "12 Monkeys."

The Shotgun Team visits The Molecule

WATCH | The team at bi-coastal VFX and motion graphics studio, The Molecule, talk about creating eye-deceiving invisible effects for episodic TV, feature film, and VR.

Important Looking Pirates on "Westworld"

"We were so excited when Jay Worth approached us with "Westworld." The show looked promising, and there were a lot of cool shots planned...I think the first season turned out to be incredible." -- Bobo Skipper, Important Looking Pirates.

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