Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more
Over a period of 18 months, Australia’s Rising Sun Pictures (RSP) provided some 170 special effects shots for "Thor: Ragnarok," helping to make it one of the most critically and commercially successful movies of 2017. From character modeling to creature creation and set design, they helped shape Thor’s visuals from pre-production through to the final cut. RSP’s CG Supervisor, Hubert Maston, talks us through their work on the film, the challenges they faced, and the tools they used to pull it all off.
Left-Hand Path is the VR RPG game you’ve been waiting for, that is, if you’re brave enough… Heavily inspired by the Dark Souls series, Left-Hand Path places you in a fantastic landscape leaving you to fight terrifying (and difficult!) monsters while learning magic. We caught up with Hugh Hancock to get behind the scenes of this horrifying VR experience.
What helps bring the epic heroes in Marvel’s "Guardians of the Galaxy Vol. 2" to the big screen? An epic effort in previs, postvis, and techvis from artists at The Third Floor.
Joel Ogden and Amy Stewart of Construct Studio join us this week to talk about their hit episodic VR game, The Price of Freedom. They tell us about how the studio got started, the bridge between VR in film and VR games, the importance of narrative in their projects, and how they dealt with some common VR challenges such as room & object scale.