Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more
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M&E Collection
3ds Max
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VR
The Making of PY1: An immersive multimedia show
We spoke with Pieterjan Ruysch, the laser artist and content creator behind PY1; he shares his journey working on the project, with 3ds Max in his toolbox.
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How to manage client relationships as a VFX studio
Just getting established as a VFX studio? This advice will help you gain and maintain client relationships.
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Splash Damage: Keeping game development creative
Game development studio Splash Damage talks about the pursuit of mastery and the importance of constantly learning on the job.
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David Bowie in AR: How Planeta built a virtual exhibit
Product studio Planeta shows us how they built an AR/VR adaptation of the David Bowie Is exhibit.
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Exploring the Tomb of Nefertari: A 3D Walkthrough
Founder and curator of the project, Andrey Plaksin, discusses his history with 3ds Max and the way he uses it in this beautifully detailed design.
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Duc Phil Nguyen
Congratulations to Duc Phil Nguyen for having been voted the 2019 AREA Artist of the Year by the community and our panel of judges!