Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more
Product studio Planeta shows us how they built an AR/VR adaptation of the David Bowie Is exhibit.
Get and inside look at the creation of D.R.O.N.E. and the minds behind the animation.
Get an inside look at Battlestate Games' development process for "Escape from Tarkov".
See how Soba Productions created the award-winning short film, "Sonder".
Get a behind the scenes look at animator Lionel “Seith” Gallat's first game, "Ghost of a Tale".
The Source of My 3D Adventures
Phil Duncan of Ghost Town Games dishes on the development of their chaotic co-op cooking game that was made with the help of Maya.