Life in 3D

Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more

  • All
  • M&E Collection
  • 3ds Max
  • Flame
  • Maya
  • Maya LT
  • MotionBuilder
  • Mudbox
  • Shotgun
  • Arnold
  • Bifrost
  • Unity
  • VR

David Bowie in AR: How Planeta built a virtual exhibit

Product studio Planeta shows us how they built an AR/VR adaptation of the David Bowie Is exhibit.

Soar to new heights with D.R.O.N.E.

Get and inside look at the creation of D.R.O.N.E. and the minds behind the animation.

Battlestate Games' "Escape from Tarkov"

Get an inside look at Battlestate Games' development process for "Escape from Tarkov".

Sonder: A behind the scenes look at the award-winning film

See how Soba Productions created the award-winning short film, "Sonder".

Ghost of a Tale: A fantastical medieval action-RPG game

Get a behind the scenes look at animator Lionel “Seith” Gallat's first game, "Ghost of a Tale".

From Black Sheep to Black Mesa and Beyond

The Source of My 3D Adventures

Overcooked 2: The secret ingredients to a successful sequel

Phil Duncan of Ghost Town Games dishes on the development of their chaotic co-op cooking game that was made with the help of Maya.