Official Autodesk Technology Preview of Smoke 2010 on Mac! - EXCLUSIVE!!!

By - - Flame , Smoke

Hey Everyone,

I managed to get hold of the official English recording of the Smoke 2010 for Mac OS X presentation that was shown at InterBEE 2009 in Japan.

There has been lots of speculation behind this product and lots of third party videos have been shown on other sites including FXguide and personal video uploads to YouTube. 

The videos in this blog are the official Autodesk Story behind this upcoming product and are definitely an interesting watch!

PLEASE NOTE: The original video was recorded at 30 frames per second and I have slowed it down to 15 frames per second for the website.  Secondly, the compression on some of the images is from the flash file.  I can personally vouch for the clarity and performance of the original presentation which is too massive to post for a stream or download.

Due to the length of the presentation, I have split it into 4 sections included in this blog....

Please enjoy and feedback/comments are very welcome!

 

PART 1

Part 1 introduces Smoke 2010 for Mac OS X.  This part explains Smoke for Mac within your creative cut workflow, how the tools within Smoke allow you to deliver within deadline and the reality of post production.  This video also includes a beta tester testimony as well as a product demonstration examining the editorial tools and paint tools within Smoke 2010 for Mac OS X.


This video is best watched at FULLSCREEN using the 1:1 setting


Technology Preview of  Smoke 2010 for Mac OS X

 

 

PART 2

Part 2 continues the product demonstration with the colour corrector, colour warper, wipes and garbage masking used for look creations which can be versioned within the timeline.  This is followed by a further demonstration of the powerful keying tools within Smoke for green and blue screen keying.


This video is best watched at FULLSCREEN using the 1:1 setting


Technology Preview of Smoke 2010 for Mac OS X

 

 

 

PART 3

Part 3 continues with the product demonstration with special effects and layer compositing within the 3D Action compositor.  Topics covered are 3D compositing with lighting, rotoscoping and multi-point tracking.


This video is best watched at FULLSCREEN using the 1:1 setting


Technology Preview of Smoke 2010 for Mac OS X

 


 

PART 4

Part 4 discusses how Smoke 2010 for Mac OS X can be integrated into your existing workflow.  This includes a testimony from a Final Cut Pro consultant discussing the design of Smoke within multiple Mac based workflows.  Topics include working with Smoke and Final Cut Pro on the same workstation and the support for multiple file-based formats.  Another product demonstration illustrates the native file format support in Smoke.  The first example  includes conforming a FCP timeline using the same ProRes media as used by Final Cut Pro.  The second example shows how Smoke handles RED media and how a XML timeline from Final Cut Pro can be used to conform the transcoded R3D media in Smoke.  This is followed by the summary of points in an end slide.


This video is best watched at FULLSCREEN using the 1:1 setting


Technology Preview of Smoke 2010 for Mac OS X

 

 

Thanks very much for watching and comments/feedback are most definitely welcome!!!

I'll be seeing you guys soon again!!!

 

Signing off!

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  • Flame
  • Smoke
  • Cool tech
  • General
  • Tips and Tricks
  • Design Visualization
21 Comments
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| 8 years ago
thanks a lot for these, im a fresh starter in smoke but i've already skipped finalcut and aftereffects and try to do as much as possible in smoke. your clips really help since the 2 days of instruction i had were a bit on the short side for such a mighty tool.
| 8 years ago
thanks a lot for these, im a fresh starter in smoke but i've already skipped finalcut and aftereffects and try to do as much as possible in smoke. your clips really help since the 2 days of instruction i had were a bit on the short side for such a mighty tool.
| 9 years ago
very excited about the product! any estimated date of release? is it same in asia? im from Hong Kong im wondering how well will be the real-time playback esp HD, as compare to FCP/premire, etc btw, any web link i can knwo more about the difference between flame and smoke and inferno?
| 9 years ago
This is going to be a great tool. There will probably remain a place for Final Cut on the front end if someone is used to the multi-cam editing which is pretty slick. Not to mention, Soundtrack Pro. Once locked from that point, I see Smoke knocking my stuff out of the park. Since I've never used it before, I'm not familiar with the tools inside. Does it have a particle system and other effects capabilities?
| 9 years ago
Hi Onyro, Thanks for the great feedback, and I'm glad you liked the rotoscoping technique. It’s one of the functions of Smoke’s (and Flame’s) g-mask tool that can save you time. Smoke is a great editor, and people do use it for editing as well as finishing. This is probably more common in broadcast and some short-form workflows. Though saying that, a lot of people find that Smoke’s creative tools make it such a great solution for finishing, so they tend to use mostly for finishing. Check out Brian Mulligan talking about how he uses smoke for editing and finishing in broadcast over at TV Technology. http://www.tvtechnology.com/article/90368 -marc
| 9 years ago
Hi Scott, I think that something is up with the comments, as they are clipping your prices, they only read 995 for the software (what an incredible deal!). I'll try and post the prices with no commas. The price is 14995 for software and 1995 for support. I really enjoy reading your blog by the way. Keep up the good work! Santiago
| 9 years ago
Hi Scott, I enjoy reading your blog by the way. Very informative site. Keep up the good work. Santiago
Edited by 8TN3QWbn 9 years ago
| 9 years ago
Great video's thank you ever so much with sharing this with us.. the trick with the tracking/rotoscoping the dog was fantastic.. Quick question, wouldn't users slowly start using Smoke to do the inital edit too? rather than FCP? anyway i hope the world uses these fantastic products more and more... creativity will benefit!.
| 9 years ago
@gianttheone Pricing for Smoke on OSX has been set at $14,995 (USD) for the software only, with $1,995 (USD) annually for subscription (which is highly highly highly recommended.) @Pichchnay No specs have been officially released except that one needs a QuadroFX GPU (either the 4800 or 5600), and an AJA Kona 3 for Video I/O (since there is no QuadroFX SDI card for Mac (yet!)) So if you were to get both of those (~$5k total) than it should run spectacularly on your machine. Hope this helps, -Scott
| 9 years ago
Thank you for this video. I like it very much.Is the smoke will work on the basic mac pro?.Mac Pro 2.8 8CX/2x1G/320/2600xT/SD. -Pichchnay
| 9 years ago
Does anyone know anything about the price of this Supercool stuff? I'm really curious!!!!!!!!!!
| 9 years ago
Great Videos! I can't wait to get my hands of this!
| 9 years ago
very, very cool!..finally
| 9 years ago
Hi Santiago, the processing is linked to the speed of your hardware, the more powerful the macpro, the faster the processing. Naturally the same with most software but I cant be more specific then that.
| 9 years ago
Thanks for posting this video. I found it very helpful.
| 9 years ago
Thanks for the reply. Any ideas on how long this would take on an hour timeline (the processing of the resize)? Would it be faster to export out an HD quicktime from Smoke and playout to tape from FCP?
| 9 years ago
This is going to be amazing when available - when is the shipping for this product to the UK ???
| 9 years ago
Hi Santiago, If you want to create an SD Digibeta master from an HD timeline, you wil have to take the HD timeline and process a resize to make it a SD timeline from within the Smoke software before playing the new SD clip to tape. I hope this answers your question.
Thanks a lot, now I have some inside in Smoke, I look forward to see this product in my production line. -Kristinn
| 9 years ago
Great video. Much appreciated! One question that I have is how will format conversion be handled on output since there are no realtime deliverables in this release. If I need to master to an HDCAM SR and Digibeta from the same HD timeline, how would I go about it? In FCP, I would use the Kona Control Panel to do the up/down/cross conversions in realtime. Will this be the same for Smoke? Or will there be a separate step required? Thanks a lot... really looking forward to this product. Santiago
| 9 years ago
This is great, Grant and Marc! I put a couple of links here from http://www.smokeosx.com/, hope that's okay. Thanks so much for posting these, it's a lot of great information. -Scott
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