Animation retargeting using Maya (Part Two)

By - - Maya
17 mins
Last modification: 11 Oct, 2017

As I continue working on my AR project, I present part two of a two-part tutorial on how to get mocap data onto a character using Maya’s powerful retargeting system. This time, I am sharing some of my undocumented workflows to get animation data mapped onto a custom control rig.




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Published In
  • Maya
  • VR
  • AR
  • Film & VFX
1 Comment
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| 2 years ago
Hi Daryl, The retargeting needs to be only to the IK Controls or can it work in the FK controls of the arms for example? Thanks for the HIK Series!
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