Getting Characters into Unity (part one)

By - - 3ds Max , Maya
10 mins
Last modification: 23 Oct, 2017

This week on Journey to VR: part-one of a two-part demo on how to get characters from Maya into Unity. Along the way, I share my workflow for backing the character animation on export. I also go over the StingrayPBS shader that ships with Maya and Max, which is now supported in Unity 2017.2.





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Published In
  • 3ds Max
  • Maya
  • Tips and Tricks
  • Tutorials
  • VR
  • AR
  • Film & VFX
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