This week on Journey to VR, I present part one of a two-part tutorial on how to get mocap data onto a character using Maya’s powerful retargeting system. Along the way, I show how to work around common re-targeting issues with the help of HIK.
This week on Journey to VR, I present part one of a two-part tutorial on how to get mocap data onto a character using Maya’s powerful retargeting system. Along the way, I show how to work around common re-targeting issues with the help of HIK.