3ds Max Interactive 2.0

By Nicolas Holst - 7 Dec, 2017 - 3ds Max

You can grab  3ds Max Interactive 2.0 and Revit Live 2.0 from Autodesk Account or using to Autodesk Desktop App.

 

What's new in 3ds Max Interactive 2.0:
  • Physically-based lights. Use data from real-world lights to create a realistic distribution of light in your scene.
  • Clear coat is now more energy conserving, which reduces bloom when using a clear coat material.
  • A new shading environment property lets you disable default tone mapping, and extend tone mapping through a custom plugin.
  • Add frequently used assets or folders as favorites in the Asset Browser.
  • The Capture Frames tool now supports PNG format, plus additional codecs.
  • The Deployer supports bundling a project in a self-extracting zip file instead of creating an installer when you use the Deployer panel to create a standalone package of your project for Windows. See the Self Extracting Zip option in Package the project for Windows.
  • Updated Project Manager.
  • Scripters and programmers can now debug a project’s Lua code from the Visual Studio Code editor.
  • Complete 3ds Max Interactive documentation is now available within the 3ds Max Help.

What's new in Revit Live 2.0:

  • Direct import of .lvsc in 3ds Max Interactive 2.0
  • Fly through the scene (and through walls and floors)
  • Faster Revit Live Service
  • Control in Revit which views are included
  • Measure and Pointer tools in VR mode
  • For more details please see: What's new in Live 2.0

 

Quick note in case you're downloading Revit Live 2.0 from Autodesk Account:.

The filename is still Autodesk_LIVE_V1_EN_Win_64bit_dlm.sfx.exe, so you might think it's stil version 1 but it does install version 2.0!

 

 

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Tags
  • 3ds Max
  • Film & VFX
  • Games
  • Design Visualization
1 Comment
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Kief_Tr0n | 2 days ago
Do you need Revit 2018 to access Revit Live 2.0?