Image courtesy of Genesis Williams

Up Close & Personal with 3ds Max 2021

By - - 3ds Max
Last modification: 2 Apr, 2020


Check out what's new in 3ds Max 2021, as the 3ds Max team walks you through the latest features and answer your burning questions in this recorded live webinar.



0:00 Introduction
Nancy Larue, Industry Marketing Manager & Bruno Landry, Senior Product Owner

3:45 History, Community, 3ds Max
Chip Weatherman, 3ds Max Product Manager

20:00 Rendering and Viewport features
Zap Andersson, 3ds Max Principal Engineer, Rendering

44:30 Bake to Texture
Louis Marcoux, Principal UX Engineer

1:03:00 Modeling Enhancements
Logan Foster, Product Owner

1:14:00 Ubisoft
Adeline Aubame, Technology Operations Direction @ Ubisoft 

1:40:00 ScanlineVFX
Joe Scarr, FX Supervisor @ ScanlineVFX 

1:57:30 Q&A


Published In
  • 3ds Max
  • 3ds Max
  • Film & VFX
  • Games
  • Design Visualization
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