Image courtesy of Swann Valenza.

UVs - that friend you wish you could better understand

By - - 3ds Max
Last modification: 28 May, 2020

 

This webinar was recorded live on May 28th, 2020.

 

Let’s face it – UV unwrapping is a daunting task. But what if we told you it didn’t have to be? Logan Foster, 3ds Max Product Owner, demystifies the challenge that is UVs and answers your questions. By the end of the workshop, you can expect to have a better understanding of the practices and process needed to create a workflow in 3ds Max for unwrapping and texturing your models.

 

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Tags
  • 3ds Max
  • UVs
  • Workflow
  • Film & VFX
  • Games
  • Design Visualization
2 Comments
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| 2 months ago
This is brilliant. Better than any UVing tutorials out there. I love to know the whys and not just follow me and here's how to do it. This is great. Thank you
| 11 months ago
Thank you!. very useful