Visualizing your BIM data with real-time design

By - - 3ds Max
Duration
4 mins

Authors: Dan Prochazka and Rick Armstrong 


 

Today we announced a major collaboration with Autodesk, the leader in 3D design across multiple industries. We’re working closely with Autodesk to bring Revit data into Unity, enabling data to flow from the world’s most advanced building information modeler into the most advanced design visualization solution for real-time experiences. The ultimate goal: eliminate design friction and streamline workflows allowing you to unlock cost savings, increase efficiencies and have better collaboration across teams.

Look closer, that’s the power of real-time 3D

Within design visualization, we are showcasing the unbelievably realistic capabilities of our upcoming HDRP through a virtual walkthrough of our newly-opened London office, designed and built by M Moser Associates and created by VR agency Oneiros. This is an effective proof point that you’ll be able to get to better designs, faster. All with a beautiful, photorealistic concept that enables creators to test out, configure, and make decisions in real-time throughout the design approval process. This fully immersive, interactive 3D environment stuns prospects and clients alike, and the net result – increases in bids won.

No more lost data or weeks of remodeling

Not only is the design visualization stunning, but we’re taking it a step further. Revit is the standard design tool for architectural design, structural engineering, and construction – components that make up for the design of a building. However, moving 3D and BIM data from Revit into an interactive real-time environment has been challenging.



But today, whether you use our third-party partner PiXYZ or the natively supported version in 2019, a direct to Unity workflow is at your fingertips. This includes transference of all BIM data, optimization of 3D geometry for smooth playback in Unity, and the automatic generation of UVs for textures and materials.

Better designs = Better buildings

When designing, building, and operating, the construction phase is complex with an unending list of stakeholders and an audience that goes far beyond the people who will actually contribute to the project. This process must be highly collaborative, but getting everyone on the same page can be an incredibly difficult task. And the price to pay, well that’s something that is impacting the entire industry, a $450 billion a year problem. That’s the price of inefficiency – the rework caused by fractured workflows.


That’s where interactive real-time 3D comes to the rescue. Your designs can now be brought into an interactive, collaborative environment, in real-time, that can be experienced by anyone, no matter their job role or skill level. For example, accelerate decisions by showing clients numerous iterations that they can review from anywhere in the world with technologies such as XR, so that they can feel confident that they are getting exactly the building that they want. Catch mistakes or poor design flaws before getting into the field. Design approval will no longer be limited to those who can read a drawing or can review a model in Revit. Now, the people who will actually be using the built environment will be able to review it immersively before the first stake goes into the ground or a yard of concrete is poured. Imagine, entire buildings can be imported and all of the critical BIM data will be at your fingertips so that users can display what they want, how they want it and when they need it. All in real-time.

 

Getting started

Today you can import BIM data, develop interactive, real-time experiences, and publish to multiple platforms with PiXYZ tools in the AEC Bundle. We expect to provide a fully-featured solution to convert Revit into Unity in the Fall of 2019.

This native, direct interoperability we are building between Revit and Unity will make the workflow even faster and more seamless. So, whether you’re allowing clients to experience an environment in VR before it exists, training without being constrained by physical boundaries, collaborating for design approval among a diverse set of stakeholders, or iterating across teams before the concrete is poured, you can now reach new heights with Unity.

Find out how Unity and Autodesk are collaborating to improve workflows across the gaming, film, automotive and AEC (architecture, engineering, construction) industries.

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Tags
  • 3ds Max
  • Unity
  • Design Visualization
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