Well I'm back from my week in Toronto and I'm happy to report that all is well on the Maya dev front. They are defintiely working on some cool new stuff for the next release and beyond. Of course I can't say anything about it just yet. I would use the old line "I could tell you but I'd have to kill you," but honestly I'm kind of a pacifist and that just doesn't feel right. Heck, when I play Grand Theft Auto I actually try to see how long I can go without running over anybody :)
But I can show you a couple of pics from the Toronto office though. Here's a shot of the building/entrance and the reverse view of the main lobby...
And here is lovable old Oscar...
He was awarded to Alias back in 2003 for Maya's "significant and dominant impact on the motion-picture industry"
And lastly, here is a google maps street view shot of Cory Mogk (Maya Technical Product Manager) walking down King Street on his way to the office. Luckily the pic was not taken 30 seconds sooner as he had aparently just finished picking his nose :)
So moving on... let me preface the rest of this post by saying that I am by no means a CAD expert. In fact this latest project was really my first foray into dealing with CAD data. It is a personal project of mine (a kitchen remodel) but there were some interesting things that came up along the way that I thought would be worth sharing. In this first short movie I'll simply discuss how to bring CAD data (DWG files) into Maya as a starting point for some basic architectural visualization. The next few related posts will then cover using PSD files with layers as construction reference images, as well as using LayoutTools for blocking out the basic layout and structure of the space.
Learn more about -> Direct Connect