Faster Animation and Artist Workflows with Maya

By - - Maya
35 mins
Last modification: 24 Sep, 2019

This presentation was recorded at SIGGRAPH 2019 as part of Autodesk's Vision Series.



TJ Galda, Senior Product Line Manager at Autodesk for Media and Entertainment tools, digs into what's new in Maya, and what's to come. He's joined by Wes McDermott, Substance Integrations Product Manager from Adobe, talking about the Substance in Maya workflow. Finally, Jonah Friedman, Bifrost Product Owner at Autodesk, shows off the latest in Bifrost with a walkthrough to create a final render.  


Published In
  • Maya
  • Animation
  • Maya
  • Bifrost
  • Character Animation
  • Creating Effects
  • Effects
  • Film & VFX
  • Future of making things
  • Games
  • Simulation and Effects
  • Film & VFX
  • Games
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