Howdy Maya-ites -
You've probably heard about Maya LT by now. If not here's the spiel... (or would that be schpiel?)
"Maya LT is a 3D modeling and animation software tool designed for indie and mobile game developers. Based on the award-winning Autodesk® Maya® software, Maya LT offers users a familiar UI and workflow at an affordable price, making it ideal for game artists of various skill levels"
Here is a link to the Maya LT commnity page where you can learn more about it -> Maya LT
Maya LT is for the most part a streamlined subset of what I call Maya-proper. However even if you're a Maya-proper user, there is something new (and super cool) in Maya LT that you might want to check out. Below I've put together a short overview movie covering ShaderFX. ShaderFX is a game shader authoring system in Maya LT providing a simple node based UI for building complex shader effects and ultimately exporting to a number of hardware shader formats including HLSL, CgFX and GLSL.
MayaLT - ShaderFX Overview
This should give a a pretty good high level overview of what ShaderFX is and how it works. My colleague Matthew Doyle recorded movie that goes into a bit more depth and shows you how to create a shader from scratch.
Check out Matthew's blog post here -> MayaLT - ShaderFX Tutorial