Open Source at Autodesk: MaterialX

By - - 3ds Max , Arnold , Maya
50 mins
Last modification: 24 Sep, 2019

This presentation was recorded at SIGGRAPH 2019 as part of Autodesk's Vision Series.

Open source projects play an increasingly critical role in the creation of Film and TV content.

Eric Bourque, Director of Engineering at Autodesk, kicks off the discussion with an update on open source support at Autodesk. This is followed up by a deep dive into our work on MaterialX with tech partners and creative studios, featuring Jonathan Stone, Senior Software Developer at Lucasfilm ADG, Iliyan Georgiev, Principal Developer at Autodesk, Davide Pesare, Head of Labs, Adobe (Allegorithmic), David Larsson, Senior Software Engineer at Adobe (Allegorithmic) and Nikola Milosevic, Principal Product Designer at Autodesk.



  • 3ds Max
  • Arnold
  • Maya
  • 3ds Max
  • Maya
  • Film & VFX
  • Interoperability
  • Materials/Shaders
  • Media Management
  • Rendering
  • Film & VFX
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