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SHADERS
3ds Max

Procedural Ice Shader (for use in scanline)

This procedural shader is capable of being rendered to a texture and uses little CPU time. *Also comes with sample .max file and instructions should you need them. *No custom maps are required 3ds max v5+
SHADERS
3ds Max

Old rusting metal

Old, scrached and rusting, Mental ray only... you may need to adjust the bump... for more or less rust adjust the noise , I hope this helps :D
SHADERS
3ds Max

PRECIOUS_STONE

This is a gem material that can be used in scanline rendering, to change the ingredients into a transparent material transparent only change the value on the rendering tab. ok .. enjoy ..
SHADERS
3ds Max

METAL STANDART

This is a standard metal materials for use in models that use metal material. These materials can be used to set the scanline rendering without rendering any of the tab. see and enjoy ok ..
SHADERS
3ds Max

Realistic Gold Shader (for use in scanline)

This shader is capable of being rendered to a texture and uses little CPU time. *Also comes with sample .max file and instructions should you need them. *No custom maps are required 3ds max v5+
SHADERS
3ds Max

Real Metal

Real Metal.rar (.mat) for 3ds max 2010 32 bit And MORE material
SHADERS
3ds Max

Soft Material

Soft Material
SHADERS
3ds Max

Simple material for cowl of car weel

Simple material for cowl of car weel. Make with gradient ramp and displacement. just create a disk and apply this material.
SHADERS
3ds Max

Matirial for rope

simple matirial for rope. make with gradient ramp and displacement/
SHADERS
3ds Max

Simple material with displace and diffusereflection

Simple material with displace and diffusereflection
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Save $66*
$195 USD/mo
$129USD/mo
pay annually
Try 3ds Max Free
Subscribe Now
*Save $66 per month on Autodesk's Suggested Retail Price (SRP) when purchasing 1 year term 3ds Max or Maya subscription.