I'm trying to learn how to create custom textures. I picked a specific tile texture used in the game Halo CE Anniversary and tried to make something like it. This is what I came up with. Its basically just a large metal tile.
The CustomMarkerSolver and constraintextraction plug-ins are for the flexible mocap workflow in Motionbuilder 2014. The CustomMarkerSolver plug-in shows how you can write your own goal solver for characters. The constraintextraction plug-in shows how you c
AXE is a 3ds Max plugin allowing you to export your scenes as DirectX (.x) files which can be used in development of games, simulations, and real-time applications. It supports standard and multi-subobject or DirectX shader materials, editable patch, edita