One of our design goals for World Zombination is to have lots of unique characters. Larger studios solve this problem by hiring a technical artist with years of scripting experience to create auto-rigging solutions, or by using brute force and throwing man
This is a Sword asset created as a mod for use by the OmniKnight in DOTA 2. The zip has model and textures for a tutorial series by Paul Kind, on the Autodesk YouTube channel.
NOTE: THIS ASSET IS IN THE .MLT FORMAT AND MUST BE OPENED WITH MA
This file contains the "Old House" model, textures, and ShaderFX files required to follow along with a video tutorial for Maya LT by Chris Perrella, posted to YouTube.
NOTE: This asset is in the .MLT format and must be opened with Maya LT.