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SCRIPTS
Maya

Automatic Camerashake

It can be frustrating to setup a camerashake in Maya for cameras. Everytime you have to look up what expression you need and where to put it exactly. This is a 1-click solution. Easy to use and does not require any type of installation, just run the script. By running this script while having a camera selected it automatically creates a 'Camera Shake' attribute in the Attribute Editor, enables the camera shake option and puts an expression into the horizontal and vertical shake so that you can tweak it by increasing or decreasing the 'Camera Shake' attribute. Tested in Maya 2015, 2016, 2017 and 2018.
SCRIPTS
Maya

Automatic Vibrate

Oh god, an earthquake is coming! No! It's my awesome vibration script. Easy to use and does not require any type of installation, just run the script. Run the script while having any object selected and it will make it vibrate. Tested in Maya 2016, 2017 and 2018.
SCRIPTS
Maya

Camera Focus Setup

Seriously setting the camera focus by numbers? Man I'll just use this script to do this way easier. Just run the script, while having a camera selected and you will get an locator to set the focus. Easy to use and does not require any type of installation, just run the script. Tested in Maya 2016, 2017 and 2018.
SCRIPTS
Maya

Combine Curves

How do I combine curves in Maya again? Everytime I have to look it up. Why isn't there any one click solution?....Or is they? One click and every curve you have ever seen in your life will be combined! Easy to use and does not require any type of installation, just run the script. By running this script while having at least 2 nurbsCurves selected, Maya will combine them into one note, so that you do not have to deal with several curves and can easily create your own. Tested in Maya 2016, 2017 and 2018.
SCRIPTS
Maya

File Batch Importer

Importing? Every. Single. Object. One. By. One. Not anymore! Run the script, select the objects you want to import. Click 'Import files'. You can import mayaBinary(.mb), mayaAscii(.ma), obj files(.obj), fbx files(.fbx) and alembic caches(.abc) all at the same time. Furthermore you can filter you folder by file types. Easy to use and does not require any type of installation, just run the script. Tested in Maya 2017 and 2018.
SCRIPTS
Maya

Output Input Connecter

Yes I am talking to you! You want to connect some output and input attributes, right? I know that's the reason why you are here. Just try it out you good boy! Easy to use and does not require any type of installation, just run the script. First you have to select the nodes, whose output you want to connect, followed by all the other nodes which input shell be connected. Run the script and let the magic do the rest. Tested in Maya 2016, 2017 and 2018.
SCRIPTS
Maya

SchockiMenu+

Do you need quick access to my scripts and neat other functions? It is easier than never before! Now you can... ...easy transfer colors values from one shader to many others ...easy transfer UVs from object to many others ...select all invisible objects ...select all empty groups ...easy bool one object from many others at once and more! Just run the script, let it load the menu and it will automatically add any of my script you have in your scriptpath. Easy to use and does not require any type of installation, just run the script. Tested in Maya 2017 and 2018.
SCRIPTS
Maya

Scriptdirectory to Window

It can be time consuming and painful always dragging and dropping all your useful mel and python scripts into Maya to run them. These times are over! Easy to use and does not require any type of installation, just run the script. By running this script it asks you to give a directory with mel and python scripts and he will create a window with buttons named after those scripts so you can easily run just by clicking one of them. It also has a redirect button to change the directory which the windows takes its scripts from! Tested in 2015, 2016, 2017 and 2018.
SCRIPTS
Maya

SOuP Create Shatter

Do you want to have some awesome shatter with SOuP but you don't want to set it up every single time? Connect nodes no more! This script makes all the work for you! Easy to use and does not require any type of installation, just run the script. By running this script, while having one object you have selected it loads the SOuP plugin and setups all the nodes you need without any problem. It also creates a default shatter on your selected object based on its size. You need to have the SOuP Plugin installed and in your plugin directory. Tested in Maya 2016 and 2017 with SOuP 2016 Version.
SCRIPTS
Maya

Synchronize Shape

You want to have a normal Maya life but bad-named nodes come in your way and you do not want to rename them time-consuming? This will help you! Easy to use and does not require any type of installation, just run the script. By running this script while having at least 1 object or transform node selected, Maya will rename its shape node after its transform node and adds the suffix 'Shape'. Restriction: It is not allowed that there are more than 1 shape with a unique name(normally this should not be a problem, except you rename by hand). Tested in Maya 2016, 2017 and 2018.
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