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Save $65*
$190/mo
$125/mo
pay annually
Subscribe Now
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SCRIPTS
Maya

detachSeparate.mel

Script by Naughty Nathan This script allows you to detach the selected faces from any selected objects. Detached faces become a new, seperate object but retain their original name, position, pivot, material, vtx colors, etc.. It bypasses all Maya's defaul
SCRIPTS
Maya

curveToPoly.mel

Script by Naughty Nathan This tool converts any selected NURBS curves into polygon meshes via a small UI dialog. It also displays a dynamic preview of the resulting polygon mesh so you can adjust the vertex count/resolution for the desired result before
SCRIPTS
Maya

cookieCutter.mel

Script by Naughty Nathan CookieCutter takes two polyMesh objects and traces a split path along the first (base object) based on the intersection of the second (cutter object). This proc is extremely basic, I've only been able to achieve this split by usi
SCRIPTS
Maya

selectToShelf

If you find yourself needing to constantly select the same group of objects in your scene you can use this script to make a shelf button to automatically select those objects for you. Script by Greg Hendrix.
SCRIPTS
Maya

Find Property

Finding the values of properties that you see in the UI.
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