DirectX Exporter for 3ds Max 2013

By cgalin - Mar 29, 2013



AXE is a 3ds Max plugin allowing you to export your scenes as DirectX (.x) files which can be used in development of games, simulations, and real-time applications. It supports standard and multi-subobject or DirectX shader materials, editable patch, edita
To post a comment please login or register
Edited by U3yyOABK 3 years ago
| 4 years ago
Hello cgalin. About a year ago, over at the, I sent a note to you guys about a problem I was having using the Max 2012 32 bit plugin (free version) and have never gotten a reply. I cannot get the landing gear animation to work in Flight Simulator 2004 (Flight Simulator 9). When exporting to the X file, I have to convert it to an *.mdl file for the model using makemdl.exe for the conversion. I was just wondering if any of you guys have ever used it (plugin) in any of the Microsoft Flight Simulators. Thanks Stu
Edited by TqdxoaQo 4 years ago
| 5 years ago
@Grairo: copy the dle file into the plugins directory of 3ds Max. e.g.: C:\Program Files\Autodesk\3ds Max 2013\plugins The latest version is here:
| 5 years ago
donde coloco estos plugin???