Procedural Ice Shader (for use in scanline)

By Inactive- - Dec 21, 2009

SHADERS

Description

This procedural shader is capable of being rendered to a texture and uses little CPU time. *Also comes with sample .max file and instructions should you need them. *No custom maps are required 3ds max v5+
11 Comments
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| 5 months ago
I LOVE THIS AREA BUT MADNESS LOVING AUTODESK
| 1 year ago
Thankyou!
| 8 years ago
thx you very much
| 8 years ago
Awesome!
| 8 years ago
nothing to say just awsome and respect
| 9 years ago
very usefull to my land....thank u from Chile
| 9 years ago
wonderful
| 9 years ago
very nice
| 9 years ago
VERY NICE!
| 9 years ago
i gotta try this
| 9 years ago
Just to add merry christmas fellow artists! If there's snow on the ground on the 25th it will be more than I hoped for so enjoy the ice :)