The AREA CG Gallery showcases CG artist’s best work using Autodesk software, including 3ds Max, Maya, Maya LT and Mudbox. Upload and share your work in the AREA community.
Vintage Camera student project.
This is an attempt for the cover for Autodesk® Revit in The Creative Team at Autodesk Inc.
The goal: to create a render where the emphasis is to focus the people's attention on the geometry as objects. The idea is that behind the render there...
It was my attempt to reproduce a great character, (in my opinion) called Salvatore from The Name of Rose. (The 80
A semi-hybrid of NPR and Photoreal rendering style.
Stone wall with pipe and blood
Game Model, Untextured, about 1500 tris.
This is work in progress of a 1969 McLaren M8A Can-Am race car. I added a few modern goodies such as modern wheels and carbon fiber parts.
A "Shoe Box" render of an apartment.
Software: 3D Studio max, Vray & Photoshop
Rendered in Maya and placed in a hi res images of Tahitian waters.
Bolex-Paillard 16mm film camera
Topology: All pached NURBS model (no trims, no poly).
Renderer: Maya Software renderer
Software: Maya, Photoshop (textures only)
Image was done in Maya 7 using MentaRay.
Some concept work in Unreal
Another view of the pool area.
My dream muscle car! Full render of a 1970 Ford Mustang Mach 1 428 Cobra Jet. 3D model created and rendered with Alias Maya 6.5.
part of a digitle comic I am making
Done with 3ds Max
Software: 3DSMax8, VRay
Thesis Project Architectural & Graphic illustrations
This my Thesis project.My subject is Graphic design & Architecture.I wanted to show you how to combined graphic design & architecture.Some backgrounds are retouched photos.I use Maya...
Test done for fiber optic cable rendering
The fighting continue
I made this image after a lot of tries in concept design. Its for a school project. I printed it in glossy 74x44cm
Lodge at Columbia River site for marketing purposes on MLS
idea, storyboard, realisation
My first work in Maya
All Textures by hand in Photoshop
Render in Mental Ray
Comments and critics are welcome
(sorry for my english)
Convertore a model for the 4 kingdoms game
This is another piece I've been working on for my demo reel. The Ship was created in 3D Studio Max, and everythign else in Maya.
Got an idea from The bale' Hotel (Design:Anthony Lui Karl Princic)
A scene for simulation test mtl water.
another picture of my 3d series of spoons
like often the lightning was one of the difficult parts. modelling was done in 1 day
3dsmax 7 + mental ray
the full resolution of this image was A4 @ 300dpi
This is my wife's favorite charcters. This one became the cover of my german book "Virtuelle Charaktere in 3dsmax".
Image of a proposed Hilton Hotel Project in Wellington, NZ. 1 of 23 created to gain building consent for architects.
This was for a simplymaya.com challenge. The guidelines of the challenge were to go to a site which would generate two words for you when you pushed a button. The first word would be descriptive and the second was an item, person, or action.
Maya Poly, Nurbs, Cloth. Mental Ray IBL, GI and Final Gather. Mental Ray Ctrl materials. EXR output.
This Model is Done with Max, Rendered with Vray. This Models are not for sale. Worked for Digital Juice Animations. Pvt. Ltd.
done with Maya