The AREA CG Gallery showcases CG artist’s best work using Autodesk software, including 3ds Max, Maya, Maya LT and Mudbox. Upload and share your work in the AREA community.
The Lake House - an exploration
Evil probe of doom...err..yeah.
this model i created for a game cinematic for a client. modeled using 3dsmax and zbursh and rendered using brazil rs.
This is a VRay Shader i made during my sparetime for fun purposes only
sculpt in mudbox and render with mental ray fast skin
Enjoy the silence
One of my first creations ever. Still proud of my cell texture to this day. Created this after about a month of using 3ds max 5 for the first time..
Got an idea from The bale' Hotel (Design:Anthony Lui Karl Princic)
A scene for simulation test mtl water.
another picture of my 3d series of spoons
like often the lightning was one of the difficult parts. modelling was done in 1 day
3dsmax 7 + mental ray
the full resolution of this image was A4 @ 300dpi
This is my wife's favorite charcters. This one became the cover of my german book "Virtuelle Charaktere in 3dsmax".
Image of a proposed Hilton Hotel Project in Wellington, NZ. 1 of 23 created to gain building consent for architects.
This was for a simplymaya.com challenge. The guidelines of the challenge were to go to a site which would generate two words for you when you pushed a button. The first word would be descriptive and the second was an item, person, or action.
Maya Poly, Nurbs, Cloth. Mental Ray IBL, GI and Final Gather. Mental Ray Ctrl materials. EXR output.
This Model is Done with Max, Rendered with Vray. This Models are not for sale. Worked for Digital Juice Animations. Pvt. Ltd.
done with Maya
This is an experiment with DEM data. The idea has been in development for a while. This most recent version does not indicate elevation, but I have used the DEM data sets to create false-color elevation graphics, also.
Definately my favorite exterior scene. Good camera position, nice residential, blue sky and green grass. What do you think?