The AREA CG Gallery showcases CG artist’s best work using Autodesk software, including 3ds Max, Maya, Maya LT and Mudbox. Upload and share your work in the AREA community.
I used Corona Render
Another test I did for the Ghost renderer (now Brazil). The global illumination in this scene is faked, reflections (of course) are quite real, and a tiny bit of depth of field added. This image was post processed, but just to add a little diffuse...
Wall paper for Casio Digital Quartz created on MAX 5 and Brazil
this is a beamer home entertainment center.
i created a beamer with an integrated dvd slot, a small preview display in case you don
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Textures are made with MapZone 2.5 (Allegorithmic) with the collaboration of Melinda Esponda Diaz (door texture)
Rendered with vRay.
Ivy made with Ivy Generator.
Based on a photography by Kendall Anderson (http://invisiblethreads.com/potd/index...
Modeled with 3dsmax, rendered with finalRender
Inspired by a scene in the fryrender (www.fryrender.com) gallery. I used Max9 / mental ray.
Just a mental ray render of the Evermotion bathroom scene that ships with Max9.
I'm not responsible for the modeling of the corvette. I only modified it slightly. Setup & rendered with mental ray.
Here is the character in the chamber scene. The character is still a work in progress texturing-wise but I wanted to show this anyway because I think it has a nice look.
Yeah so its been a while, Max and vray, new stuff will start being done with maxwell, took about 17 hours total, some post work with Combustion,
a personal vision of a supercar. would like it simple and efficient...
modeled with lightwave, rendered with 3dsmax and vray.
Various shapes has been drafted as per scale using Autodesk
finalRender stage-1 & 0
modeling :3dsmax 7, render: V-ray, texture generated with Map zone, Compositing: Photoshop.
This is a personal scene. It is an imaginary space, an imaginary room, designed by me.Everything on scene including plants is modeled by me.I wanted to make a clean puristic white feeling with light.
I made 4 camera shots for this scene. This is one...
this is a 3d portrait of a old indian man. modeled using 3dsmax and zbursh . rendered using metal ray
During my internship here at the Soul|Pix Studios in Hannover/Germany i practised Vray Shader constructing, lighting, texturing and rendering with this scene.
I used 3D Studio MAX 7 with Vray.
The Model is from the "De Espona Model...
Image of kitchen in afternoon light
Sphere with wireframe mapping on and a random blue material. Spin it and add motion blur!
Break! UP Close!
over engineered residence
hidrante(I dont lnow how to say this in english)
an aborted short film led to this, all in all it was fun....
A scene for bedroom design .
Comments are welcome.
Modeling and animation for a lowbudget TV-commercial.
Done with Max and Vray
Car was made as per the Gnomon DVD on modeling Cars
Credits to Howard B. for the Room 3D model. Maya Poly, Nurbs, Cloth. Mental Ray IBL, GI and FG. EXR output.
This Model is Done with Max, Rendered with Vray. This Models are not for sale. Worked for Digital Juice Animations. Pvt. Ltd.