The AREA CG Gallery showcases CG artist’s best work using Autodesk software, including 3ds Max, Maya, Maya LT and Mudbox. Upload and share your work in the AREA community.
The Lake House - an exploration
A personal project, for fun.
I noticed an interesting moment =) As soon as I think about something and start to do it - immediately someone else does it immediately =) As if our thinking processes overlap.
During the creation process - 3 hair works with Daenerys hair was uploaded to the Artstation. =)
I want to warn you - I didn't have a goal to repeat the Daenerys hairstyle. I was simply inspired by her hairstyle, as I am a big fan of Emilia Clarke in this role and the “Game of Thrones” series and I decided to show my vision of this hairstyle. Because I don't like the version that was in the 7th season .. Especially the temporal part. Perhaps the creators of the series will see this version and use it in season 9 =) ahhaha.
The all hair was created in Ornatrix
I’ve used the Draw Guides Tool to create the brows
And for braids I’ve used Braid Maker from Aka Tools - https://goo.gl/K21jZ8
The images was rendered on awesome - Vray.Cloud.
Creating a hairstyle took 10 days.
In a combat near you...
Modeled in max and rendered in Vray
Project Suite Hotel in miraflores ,Lima, Perú.
hi! Want to share my latest personal character I created.
It was modeled in Autodesk Maya and Pixologic Zbrush. Allegorithmic Substance Painter Autodesk Mudbox and
Adobe Photoshop for texturing. Rendered in vray(Maya).
about The Draxian are a race of aliens that form part of the Draxian Hegemony,
a fledgling empire that's beginning to conquer Imperial space
Had a lot of fun designing it, hope you like it!
Feel free to critic
Days of the past...
Its Home, where every story begins...
This Simple, Decent room was modeled in Autodesk Maya and rendered with Arnold.
I made this image using, Zbrush, Maya, Render Arnold and Photoshop to compose and adjust colors.
Work done by my channel on youtube:
Inspired by the art of Adriano Batista:
Project Gonzales Prada
Project in Andahuylas, Apurimac,Perú
Learn how to setup Vray for the final render in a more simple way
A kitchen concept done in my free hours.
Together with our international projects we love getting involved with local designs. Read more about the project here https://tb.se/bostader/lodge/.
Located just south of Alingsås, Sweden, Lodge will be constructed. The neighborhood offers 39 apartments in sizes ranging from 40 to 88 sqm, between 1.5 to 4 rooms and kitchens, all with generous balconies. A large shared roof terrace and parking will be included in all apartments. Lodge will create a unique contrast to its surroundings and living environment.
The last fighters
Hi! Finally I finished my personal work.
I love Gogh I love Dafoe!
I used texturing xyz source with alpha for skin.
I hope you like my work.
Thank you smiling_face
Female Portrait Study
Ford Mustang GT. I make for hum3d challenge.
Done in Maya and Arnold 5.1
High quality Alarm/Table Analogue Clock 3D Model
Topology of the clock is Neat and Clean with only Quads, No Triangles!
We Welcome your Suggestions and Feedback, Thanks!
I dedicate my creation "Sad Spidey"...
to one and only Sir Stan Lee ....
We will really miss the Legend of Marvel Comics.
RIP Stan Lee.
#stanlee #marvelcomics #marvelcharacters #marvelsuperheroes ##ripstanlee#spiderman #sadspiderman #surajitsen #artist #indianartist #sculpt #clay#digitalsculpting #shares #brush #comic #comiccharacter #babyspiderman#3dartist #3dcharacter
This is my first time to create the characters in 3D software. Hopefully, you will like this. Merry Christmas and happy New year.
In the streets of our cities...
A hardsurface vehicle project created at Gnomon.
who's gonna eat you?? practice zbrush and lookdev.
I rendered this in Arnold for Maya.
Tried to go with cinematic look. Hope i made it and you will like it.
practice some realism
Portrait based on a beautiful photograph by Jimmy Nelson of a Marquesan islander in French Polynesia. I was able to complete this piece thanks to the amazing mentorship and guidance of Pete Zoppi (CGMA instructor), Miguel Ortega and Eric Valdes (Gnomon instructors). This was a really fun project where I wanted to focus on human anatomy and texturing/shading. I hope you like it!
The original idea was to create a near future grenade with simple yet unique geometry and while mimicking modern manufacturing techniques. The explosive in question is a plastic explosive derived from HNIW and is set off by a 5 second electric timer once the lever is released.
I may 3D print a small keychain of this.
Fusion 360 was used in conjunction with 3DS max for easier placement and part orientation and used to mimic Fusion360's textures and rendering. FireAlpaca was used to add the presentation text.
Done with Mudbox, 3ds Max and V-Ray.
Hope people likes it!
Hi guys! want to show you this portrait of Vincent van Gogh that I did in my freetime, based in the concept of the great artist
Gabriel Soares :D
hope you like it
Let's have a break and have some Snacks!
Modeled with Maya,
Rendered with Arnold
Here is my new personal project.
I used Maya for base Model and sculpted in Zbrush.
The Modeling was a real challenge.
The rendering was done in Arnold.
I spent a lot of time tweaking the SSS attribute for the fruit.
Please Comment and critique over it.
Thanks for the inspirational artworks.
This animation is a reflection of a personal feeling when walking on the Moroccan alley there are hidden eyes always following you.
Zanaka (Moroccan term for an alley) is an alley or alleyway is a narrow lane, path, or passageway, often reserved for pedestrians, which usually runs between, behind, or within buildings in the older parts of towns and cities.
This is cute lol
A scene built for fun in Maya while testing out Redshift.
"Mercury Mounted on Pegasus" sculpture by Antoine Coysevox.
3D Scan by: Benjamin Bardou
Just an old man sculpt in my free time. This was an old model so I did some improvements quickly.
This is "Chappito" a robot inspired by the movie "Chappie" and "Star wars". Modeled and mapped with Maya, textured with #Mari, rendered with arnoldrenderer and postproduced with Nuke
Some models I create for the castle crusade game
Renders 3Ds Max
Exterior and interior visualization
3DS Max, Vray, Photoshop
The downtown Vancouver peninsula usually receives the region’s largest and most unique tower architecture designs, but increasingly renowned global architects have also been working on projects in the suburban municipalities.
A proposal to build a new 39-story tower at 5977 Wilson Avenue – a 54,000-sq-ft site near SkyTrain’s Patterson Station, just east of Central Park in Burnaby’s Metrotown area – is the latest example. It will replace a 1963-built, six-story residential building with 62 units.