As I'm watching the fullmetal alchemist series, I wanted to make a quick drawing for Al, Took a few hours and happy with the result.
Hi everyone here I made Amanita render with the help of quixel megascans
Updated version one of my old Sculpture.
hi guys. i modeled this based on the concept of great artist
i modeled everything inside of zbrush and face and body is mostly polypaint and mixed alittle with mari.
i added some breakdowns for making logos easily using zbrush and substance painter.
textures of tools are done with substance painter.
cloth tears are done easily with susbtance opacity and maya xgen hair.
rendered with maya arnold
and thanks alot. hope you like it. my artstation for more pics:
This piece was made for my Foundations Term Final Project at Think Tank Training Centre. This artwork is a 3D render interpretation based on the 2D concept Life Is Like A Movie by Zeen Chin. Zeen Chin's art piece took my interest with its beautiful visuals and philosophical symbolism and I tried to recreate it in 3D.
I would like to thank the school, my instructor Darrell Abney, my family, friends and classmates, who helped me to get here with this render.
I hope you enjoy this work! Cheers!
Character made with the friend Rodrigo Cardoso did the modeling and sculpting of the character, inspired concept by Anton Lavrushkin, I got the LookDev,Texturing, lighting and decided to make a small environment.
What would you like to see?