Creepy Priest v0.3

dmitry-yehorov - 12 Feb 2019
Editor's Pick
Maya
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Film & VFX
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Rendering, Character, Modeling
Made with Autodesk Maya 3D modeling and animation software - Creepy Priest v0.3 - Film & VFX - Rendering, Character, Modeling - Autodesk AREA Gallery - 1
Made with Autodesk Maya 3D modeling and animation software - Creepy Priest v0.3 - Film & VFX - Rendering, Character, Modeling - Autodesk AREA Gallery - 2
Made with Autodesk Maya 3D modeling and animation software - Creepy Priest v0.3 - Film & VFX - Rendering, Character, Modeling - Autodesk AREA Gallery - 3
Made with Autodesk Maya 3D modeling and animation software - Creepy Priest v0.3 - Film & VFX - Rendering, Character, Modeling - Autodesk AREA Gallery - 4
Made with Autodesk Maya 3D modeling and animation software - Creepy Priest v0.3 - Film & VFX - Rendering, Character, Modeling - Autodesk AREA Gallery - 5
Made with Autodesk Maya 3D modeling and animation software - Creepy Priest v0.3 - Film & VFX - Rendering, Character, Modeling - Autodesk AREA Gallery - 6

Finally! My first character for the render, which I did on the course at Valentin Erbuke. I want to thank Val for his great help and wonderful course!
Rendered in Arnold. Hairs in XGen. Also, I used new multi-channel maps from Texturing XYZ which worked perfectly for me.
I did this work for 3 months in my free time after work. Maybe later I will finish it in full growth.
The inspiration for me was the work of Lucas Lefer and the game Bloodborne

https://www.artstation.com/valentinerbuke

https://www.artstation.com/dmitryyehorov
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