Personal project to test some features ranging from motion graphics with MASH, openVDB and rendering with Arnold 5.
Personal project done after work. Finally got around to rendering it.
Based on a concept from Pierre Demet.
Rendered in Arnold
Character sculpt I did for my intro to Zbrush class at Gnomon.
Concept art by Siwoo Kim.
The Helmet is fully modeled and operational. Unwrapped on two Uv set to maximise the definition. (All parts are separated with no missing geometry).The PBR Textures are in 4K resolution (Metallic/Roughness worflow).
Made using Maya, Substance and Zbrush.
Had a really rough deadline so i had no time to model the guns.
It's all about Light which can change the Ambience of any scene!
Modelling done with Maya
Rendered with Arnold