Image courtesy of Vinícius Paciello.

Vinícius Paciello

March 2020 Artist of the Month

Duration
3 mins

Meet our AREA March 2020 Artist of the Month, Vinicius Paciello. We've long been admiring Vinicius' beautiful 3D environments and we think you will too. Read on to get to know him and his work a little better.

 

Vinícius Paciello 3D artsit

 

 

Hi! I’m Vinicius. I’m a 29-year-old Senior VFX Designer with 8 years of CGI experience. I live in Rio de Janeiro, Brazil.

 

How did you get started in Arch Viz?

 

I discovered arch viz through an architecture college called UNICSUL in Sao Paulo. I fell in love with rendering so much that I completely forgot about architecture.

I then got my first job as a full-time arch viz artist at a studio called Digital Light. I stayed there for a few months, and then decided to study more to get into advertising and VFX.

 

Vinícius Paciello Charmander render created using Autodesk 3ds Max

 

What inspires your work?

 

I like to think that my work is photography that I design. So I'd say that photography and cinema inspire me the most. Lately, I've been getting into cartoons and more stylized stuff, and I'm really digging it.

 

What do you love about your job?

 

I love the dynamics of my job. Some days you spend hours trying to figure out why a shot isn't working, and other days you're only thinking about how to make a surface have only quad polys in it.

 

3D river by Charmander by Vinícius Paciello made using Autodesk 3ds Max

3D river by Vinícius Paciello using Autodesk 3ds Max

3D river by Vinícius Paciello using Autodesk 3ds Max

 

What's your least favorite part about your job?

 

My least favorite part is when we have to work on footage that from the very beginning, you can tell won't work well because it wasn't well shot. Render times can be a pain as well, but lately, I've stopped worrying about that too much.

 

What are some of your favorite films?

 

I like strong storytelling. My top films are ones made by David Fincher and Christopher Nolan.

 

How do you use Autodesk software?

 

I use 3ds Max and Maya daily along with several other tools. I also use Flame quite a bit.

 

3D Black Mage Village by Vinícius Paciello using Autodesk 3ds Max

 

What advice would you give someone who wants to pursue a career in 3D?

 

My advice is to begin by learning every basic step of production and become a 3D/CG generalist. You can then get deeper into whatever area you prefer. This may seem like a waste of time but it really isn't. Being a generalist allows you to solve lots of problems that a specialized artist couldn't do as easily on a wide scale.

 

"Being a generalist allows you to solve lots of problems that a specialized artist couldn't do as easily on a wide scale."

 

3D Black Mage Village by Vinícius Paciello created using Autodesk 3ds Max

 

What is the most valuable advice you've received in your career?

 

The lazy guy will always work twice.

 

What projects are you working on next?

 

I'm working on a new TV show for work and a personal project I've been working on at home. I should have some stuff to show on AREA soon!


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  • 3ds Max
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